See it on your own phone
before you integrate.
No push provider ships a store app you can put on your phone and send to. This one does. Install it, sign in with the account you use for the console, link the handset with a six-digit code, and the console sends your first push while you watch the delivery ladder climb — sent, delivered, confirmed, tapped. Then run a journey, a Live Activity and an Intelligent Delivery send against the same device. Nothing to compile.
Install, link, send, watch.
Same account as the console
Google, Apple, GitHub or a magic link. New here? The app takes your early-access request and creates your workspace when it is approved.
A six-digit code or a QR
Audience → Subscriptions → Link a device in the console mints a short-lived code; the app redeems it. The device is now yours — scoped to your account, invisible to every other workspace.
Your first push, composed by you
The composer opens pre-filled. Press send. The app shows the arrival and the four-rung ladder — Sent → Delivered → Confirmed → Clicked — as each receipt lands.
Every feature, against your own device.
The sample workspace is a lab: templates for games, commerce, content and transactional pushes, demo journeys, Live Activity timelines, and event buttons in the app that fire the journeys — all scoped to the phones you linked.
Dozens, ready to send
Daily reward, comeback, tournament starting, abandoned cart, order shipped, OTP code, new episode — pick one, send it, see how it renders on iOS and Android.
Three demo journeys, compressed
The welcome ladder, the level-up trigger and the win-back with holdout — seeded for your account, with the waits shortened so you see every step in minutes. The journeys →
Buttons that fire journeys
Level up, buy, open the store, finish the tutorial — each one records a custom event from the app exactly as your game would, and the event-triggered journey answers on the Lock Screen.
Start, update, end — on your Lock Screen
Pick a template, press run, watch the countdown or the score update and end with a final frame. Android shows the Live Update. Live Activities →
Your own best hour
After a few sessions the app's profile in the console shows the hour it learned for you — and a send with Intelligent Delivery lands then.
Built from what you do
The events you fire from the app set tags — level, last purchase, playstyle — and the gaming segments in the sample light up as you qualify for them.
The app cannot message anyone
There is no send path in the binary at all. Every push originates in the console, from your account, to devices you linked. The sample workspace is shared by every account and isolated per owner: your devices, your reports, your journeys — enforced in two layers, and tested by trying to break it.
Delete it from inside the app
Unlink a device and the console forgets it; delete the account and everything the sample stored about you goes with it, from the app, without emailing anyone.
Ask for a build.
Early-access teams get the TestFlight and Android builds now; the App Store and Play listings arrive with the Oct 10 launch. Join the waitlist and tick "send me the app".